applying the key ideas embodied in the Flow concept and Flow-related value system. During the course of the game, players receive continuous individually tailored feedback, designed to guide them toward Flow-based managerial practices.
Flow is what players experience when totally immersed in a game: losing track of time, forgetting external pressures
It is designed to test, measure and help develop the 29 leadership and management competencies that have been identified by leading practitioners and scholars around the world as important. The 29 skills include those that are particularly relevant for generating Flow in others.
The Simulation Game creates an environment that offers a new type of platform for observing leadership and management behavior. As players are completely unaware of how their decisions might affect their skill scores, they unwittingly reveal their real selves. This approach to testing skills is non-intrusive. In playing FLIGBY, each player can and will behave like they would in similar situations in real life; being true to themselves.
The lessons are built around a series of progressively complex workplace assignments or situations. It allows users practice responses to challenging business conditions whilst keeping them safe from the expensive (and sometimes irreversible) consequences of their decisions.
At the Game’s end, FLIGBY’s Master Analytics Profiler provides each player an individual report with detailed feedback on their 29 leadership skills and competencies, benchmarked in several ways.
Want to learn more about FLIGBY and how it can help grow your leaders?